


As you may have guessed, it's used to fix up busted vehicles, which naturally makes it a bit of an MVP. The highlight of my fight across the desert was undoubtedly the repair vehicle, and I took advantage of its very specific skills frequently. Not everything that gets turned into a smouldering husk is gone for good, mind. Towing, meanwhile, lets you hitch big guns to vehicles, allowing you to bring them with you as you move to a new part of the battlefield-if they don't get blown up first. This allows you to keep your forces together and moving at the same pace even when you've not got access to dedicated vehicles. With the tank-riding mechanic, tanks can serve as makeshift troop transports, with soldiers hitching a ride on top of the behemoths. And it does-like most of the tanks I saw-look fantastic with a bit of wear and tear, some dust here, some battle damage there. And it looks great with dust all over it." He's right-it's a cracking vehicle that's useful in most situations. It's fast, you can put a squad of troops on it, you can give it some upgrades, and it's an awesome mainline tank. And all I had with me were some Panzergrenadiers and a pair of stalwart Panzer IIIs. Within seconds I was trying to use smoke to hide from British tanks before getting stuck into an intense ongoing battle.

The first mission takes place near Ajdabiya, with the DAK coming in to support their Italian allies. We're reading accounts that we can find, we're watching documentaries, we're reading books, we're, in some cases-in the case of Tobruk-going to Google Earth, because you can still see some of the trench lines in satellite photos." "The way that we approached them was really by doing a bunch of research. "These were really important victories for the DAK," says Milne. A story of rebellion."Īs the monstrous DAK war machine roars across North Africa, we'll encounter several major historical battles, from Ajdabiya to El Alamein. It's what the people usually end up having to do. It's a story that pops up whenever war happens. "Ultimately Selema's story is a story of survival, and a story of resistance," Bourret adds. Relic's used regional voice actors, cultural consultants and historical accounts to craft both its battles and the narrative running through them, so while it's fun to watch tanks duke it out in the desert, the studio is hoping it will still come across as respectful, giving a voice to more than just the invaders. So while we'll be following the advance of the DAK, we'll simultaneously follow the story of Selema, a 17-year-old Jewish Berber girl, showing us the impact that the conflict between the Axis and Allies had on the people living in North Africa.

"We don't want to glorify or make Rommel a hero here in any kind of way, even though you will be playing from the German perspective." Rebel Rebel "It's a difficult line to ride," says narrative and audio producer Ryan Bourret.
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They are, in movie parlance, the 'bad guys', and thus not a group you're going to be rooting for. This is a foreign power terrorising people who have been dragged into a war they want nothing to do with. Relic has not tried to soften the DAK and paint them as sympathetic. We don't want to glorify or make Rommel a hero here in any kind of way, even though you will be playing from the German perspective. German factions are also playable in skirmishes, but playing a campaign with them in the driving seat is quite a different proposition, which has informed how the team approached the construction of the operation's narrative. The faction's units and tactics are a good match for desert warfare and players who just want to throw as many vehicles into the mix as possible, but there's something undeniably uncomfortable about playing a faction of Europeans as they invade Africa, especially when they're also Nazis.
